State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2025

Top 5 City Building Games in Brazil Q1 2025: Performance Overview

Explore the performance trends of the top city building games in Brazil during Q1 2025, highlighting downloads, revenue, and active users.

Top 5 City Building Games in Brazil Q1 2025: Performance Overview

In the first quarter of 2025, the city building game category on a unified platform in Brazil showcased diverse performance trends. The data, provided by Sensor Tower, gives us a closer look at how these games fared in terms of downloads, revenue, and active users.

Super City: Building Master from XGame Global exhibited a fluctuating pattern in weekly downloads, starting at nearly 98K at the beginning of January and experiencing a decline to about 37K by the end of March. Revenue for this game peaked early at $32 in the first week of January, but saw a decrease, ending the quarter with minimal earnings. Active users started at approximately 249K and saw a decline, stabilizing around 115K by the end of March.

Gold Rush: Frozen Adventures by SayGames Ltd had an interesting revenue trend, with a notable peak to $277 in late December, followed by a gradual decline and some recovery to $138 by March's end. Downloads began at 30.5K, peaking at 45.6K mid-January, and then steadily declined to around 14K. Active users mirrored this trend, starting at 51K and decreasing to nearly 39K.

Puzzles & Chaos: Frozen Castle from 37GAMES maintained a relatively stable revenue, hovering around $4K to $6K throughout the quarter. Downloads were more volatile, dropping from 30K in December to around 14K by March. The game saw a consistent increase in active users, starting from 176K and reaching nearly 197K by the end of the quarter.

SimCity BuildIt by ELECTRONIC ARTS experienced a revenue peak of $12.4K in early March, with fluctuations throughout the quarter. Downloads began at 19K and showed a declining trend, ending at 14.6K. Active users started at 90K, decreased to 54.9K, and then slightly recovered to 64K by the end of March.

State Connect: Traffic Control from CASUAL AZUR GAMES saw a revenue peak of $150 in January, decreasing significantly to $15 by March. Downloads fluctuated, starting at 12.3K, peaking at 15.2K mid-January, and ending at 12.8K. Active users began at 30.2K, with a decline to around 19.6K by the quarter's end.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025